#pragma once

#include "..\DXG\DXG.h"

class GDialog
{
private:
	LPD3DXSPRITE m_pBaseSprite;
	LPDIRECT3DTEXTURE9 m_pBaseTexture;

public:
	GDialog(void);
	virtual ~GDialog(void);

	void Init(LPDIRECT3DDEVICE9 pd3ddev9);

	void Show(LPDIRECT3DDEVICE9 pd3ddev9);
};

extern GDialog* pDialog;